package org.yly.game.rpggame.domain.model;

/**
 * 目标类型
 * 
 * @author makefu
 * 
 */
public enum TargetType {
	Friend(0), Enemy(1);

	private int value = 0;

	private TargetType(int value) {
		this.value = value;
	}

	public int getValue() {
		return value;
	}

	public boolean isFriend() {
		return this == Friend;
	}

	public boolean isEnemy() {
		return this == Enemy;
	}
}
